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Main page » 2011 » March » 3 » Eyeon Fusion 6.14 Build 760 Portable

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Eyeon Fusion 6.14 Build 760 Portable
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Eyeon Fusion 6.14 Build 760 Portable | 66 MB

Over the years, professional artists - masters of special effects and editors to develop tools to meet their needs related to the production of feature films and commercials broadcast quality. These specialized tools were combined into a universal software package, Digital Fusion. The package is designed to work in those areas where we use the moving image (multimedia, broadcast video, film.
eyeon unveils the next generation of the GPU Supercomputing framework in Fusion® 6.1. This is not just an acceleration technology; this is unprecedented productivity advancement.

Exploiting the power of low cost GPU graphics cards with hundreds of cores, coupled with an expanded feature set, makes this release much more productive. The need for network rendering becomes greatly reduced, keeping the studio's infrastructure manageable and cost effective.

3D scene importing via FBX has been greatly expanded, streamlining the process between 3D animation and rendering to directly have the same assets working in Fusion. Produce passes and layers on the fly directly on the GPU at breath-taking speed. Cutting reliance on other applications and departments simplifies the production process.

Fusion 6.1 accelerates from the starting line with astounding GPU optimizations, local file caches and particle solution caching. The creative horizon expands with new tools for managing grain, color correction and handling metadata. Scripters will rejoice at the inclusion of native python support, and everyone benefits from the many enhancements to particles.

Relighting has been pioneered in Fusion for well over 15 years from rich deep pixels and reshading tools to a full GPU renderer. In 6.1 the 3D system has been greatly refined with full importing of scenes with matched animation curves, stereo cameras, lighting and multi level materials from all the major 3D applications. The GPU render outputs multiple layer types for later processing at extraordinary speed. The ability to directly have scenes in the compositing artist hands opens up creative possibilities and relieves the dependence on other departments.

Now with Renderman renderer support via eyeon's open source SDK further demonstrates how productive, flexible and extensive the problem solving capabilities of Fusion have become.

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